MICK'S PICKS

Stuck for ideas to beat the boredom?  Mick has you 'Covid' with his 19 favourite games - check out the list below (in no particular order)!

#1 Catan

Picture yourself in the era of discoveries: after a long voyage of great deprivation, your ships have finally reached the coast of an uncharted island. Its name shall be Catan! But you are not the only discoverer. Other fearless seafarers have also landed on the shores of Catan: the race to settle the island has begun!

 

This is the original/core game - you need this version in order to be able to play the expansions.

Players: 3-4

Ages: 10+

Playtime: 45-90mins

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#2 Carcassonne

THE CLASSIC AWARD-WINNING GAME IS BACK WITH A WHOLE NEW LOOK!

 

Entirely redesigned and modernized, this edition includes two expansions: The River and the Abbot.

 

Build your own Medieval Cities with this Award-Winning Strategy Board Game!

 

There's a reason Carcassonne is one of our best-selling board games! This Euro-style strategy board game is fun and fast-paced, and offers incredible variety every time you play. It's easy to learn and unlike many city building games, it's challenging enough to keep both hardcore gamers and family players on the edge of their seats as they battle for domination. 

In Carcassonne the players are the architects of the game world. Taking turns to place printed tiles on a table or other game surface, players quickly build a map of Medieval France. The tiles depict features including towns, roads and fields. The tiles must be placed in a way that makes sense, for example, a road-tile connecting to another road-tile, or a town-tile to a town-tile. Players must use their strategic thinking to out-wit their opponents efforts to dominate the emerging landscape.

 

Players are given followers, or ‘meeples’, which they can use to claim a feature tile they create during their turn. Players earn points this way during and at the end of the game. Points vary for incomplete and completed features at the end of the game.

 

Carcassonne is a Fantastic Strategy Game to Play with Your Best Friend or Your Whole Family

The game is designed for 2 to 5 players, but if you want to make it an even more epic, there are dozens of expansions available including extra tiles, and new characters and features such as princesses, rivers, dragons and towers. The size of your game is determined by how many tiles you have, so with the expansions the sky is the limit!

 

Let your imagination take flight as your explore and build your Medieval French landscape. If there is one Euro-style strategy board game to own or give as a gift, you can't go wrong with Carcassonne. Rediscover the fun of playing strategy board games with your friends and family. 

#3 ticket to ride

With dozens of international awards and over 6 Million games sold, the Ticket to Ride series is one of the most popular modern board game series to date!

 

Ticket to Ride is a cross-country train adventure where players collect cards of various types of train cars that enable them to claim railway routes connecting cities in various countries around the world.

 

Want to know more?  Check out this video!

Players: 2-5

Ages:10+

Playtime: 45min

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#4 pass the pigs

These 2 little pigs will keep you entertained all day long. This Pass the Pigs classic party game consists of 2 pigs you use as dice, pad, 2 pencils and carrying case. Roll them as many times as you dare on your turn to score points. Just don't role a "pig out" or an "oinker". First person to 100 points wins.

Makes an ideal travel game with its small plastic carrying case.

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#5 HIVE

Hive is a highly addictive strategic game for two players that is not restricted by a board and can be played anywhere on any flat surface. The base game of Hive is made up of twenty two pieces, eleven black and eleven white, resembling a variety of creatures each with a unique way of moving. Hive Carbon and Hive Pocket include the Mosquito and Ladybug expansions, for a total of 26 pieces.

 

With no setting up to do, the game begins when the first piece is placed down. As the subsequent pieces are placed this forms a pattern that becomes the playing surface (the pieces themselves become the board). Unlike other such games, the pieces are never eliminated and not all have to be played. The object of the game is to totally surround your opponent's queen, while at the same time trying to block your opponent from doing likewise to your queen. The first player to totally surround his opponent's queen wins the game.

Players: 2

Age: 9+

Playtime: 20mins

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#6 MAGIC THE GATHERING UNSANCTIONED

Unsanctioned contains five combinable 30-card, silver-bordered decks for wacky Un- fun.

The set contains sixteen brand-new Un- cards to trip your Un- trigger, plus the reprinting of beloved Un- cards from previous Un- sets. It's unbelievable!

Unsanctioned also comes with new full-art black-bordered basic lands that will do the Un- line proud—with a new Un- style and new art. Regular, gorgeous art.

Each copy of Unsanctioned contains the following:

  • 5 30-card decks

  • 2 six-sided dice

  • 10 double-sided tokens

  • 10 full-art basic lands (5 regular, 5 premium)

  • 1 reusable box

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#7 DIXIT

One player is the storyteller for the turn and looks at the images on the 6 cards in her hand. From one of these, she makes up a sentence and says it out loud (without showing the card to the other players).

 

Each other player selects the card in their hands which best matches the sentence and gives the selected card to the storyteller, without showing it to the others.

 

The storyteller shuffles her card with all the received cards. All pictures are shown face up and every player has to bet upon which picture was the storyteller's.

 

If nobody or everybody finds the correct card, the storyteller scores 0, and each of the other players scores 2. Otherwise the storyteller and whoever found the correct answer score 3. Players score 1 point for every vote for their own card.

 

The game ends when the deck is empty or if a player scores 30 points. In either case, the player with the most points wins the game.

 

The base game and all expansions have 84 cards each.

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#8 PANDEMIC

As skilled members of a disease-fighting team, you must keep four deadly diseases at bay while discovering their cures. You and your teammates will travel across the globe, treating infections while finding resources for cures.

 

You must work as a team to succeed. Pandemic is a cooperative game, all players win or lose together. The clock is ticking as outbreaks and epidemics fuel the spreading plagues. Can you find all four cures in time? The fate of humanity is in your hands!

Players: 1-4

Ages: 10+

Playtime: 60mins

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#9 Everdell

Within the charming valley of Everdell, beneath the boughs of towering trees, among meandering streams and mossy hollows, a civilization of forest critters is thriving and expanding. From Everfrost to Bellsong, many a year have come and gone, but the time has come for new territories to be settled and new cities established. You will be the leader of a group of critters intent on just such a task. There are buildings to construct, lively characters to meet, events to host—you have a busy year ahead of yourself. Will the sun shine brightest on your city before the winter moon rises?

 

Everdell is a game of dynamic tableau building and worker placement. On their turn a player can take one of three actions:

 

a) Place a Worker: Each player has a collection of Worker pieces. These are placed on the board locations, events, and on Destination cards. Workers perform various actions to further the development of a player's tableau: gathering resources, drawing cards, and taking other special actions.

 

b) Play a Card: Each player is building and populating a city; a tableau of up to 15 Construction and Critter cards. There are five types of cards: Travelers, Production, Destination, Governance, and Prosperity. Cards generate resources (twigs, resin, pebbles, and berries), grant abilities, and ultimately score points. The interactions of the cards reveal numerous strategies and a near infinite variety of working cities.

 

c) Prepare for the next Season: Workers are returned to the players supply and new workers are added. The game is played from Winter through to the onset of the following winter, at which point the player with the city with the most points wins.

 

Players: 1-4

Ages: 13+

Playtime: 40-80mins

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#10 DUNGEON MAYHEM

Dungeon Mayhem is a humorous D&D-themed card game for 2-4 players that is easy-to-learn, quick-to-play, and provides a family-friendly introduction to D&D classes and powers. Players pick from one of four iconic classes Barbarian, Paladin, Rogue, and Wizard to overwhelm and outmaneuver opponents with mechanics and abilities unique to their class. Games play out in a frenzied, draw-a-card-play-a-card format. Once a player drops from ten hit points to zero, they're out. Last player standing wins!

 

Players: 2-4

Age: 8+

Playtime: 10mins

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#11 Pokemon hidden fates premium powers collection 

In the deep vastness where legendary Pokémon roam, it is astonishingly rare to see even a single such legend—let alone three at once! This premium powers collection combines the power of three cosmic Pokémon in one set of amazing etched foil cards, plus a trove of hidden Fates booster packs and more.

  • A fateful collection of Celestial Pokémon!

  • In the deep vastness where Legendary Pokémon roam, it is astonishingly rare to see even a single such legend-let alone three at once!

  • This Premium Powers Collection combines the power of three cosmic Pokémon in one set of amazing etched foil cards, plus eight Hidden Fates booster packs.

  • Includes 3 full-art foil cards: Shiny Rayquaza-GX, plus special gold versions of Solgaleo-GX and Lunala-GX

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#12 yu gi oh! duel overload 

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Prepare your Decks for the biggest collection of brand-new Link Monsters ever! Duel Overload kicks the door down on the last stretch of the 2019-2020 Dueling season with 30 new Link Monsters as well as 26 other new cards, just in time to shake things up for the biggest competitions of the year!

 

Duel Overload's lineup of Link Monsters includes powerful monsters for any Deck, like a 5000 ATK Link 5 Dragon that can be Summoned using any 5 monsters, but also Link Monsters that support other Extra Deck monster types. You'll be able to find a Predaplant that can use the effects of "Fusion" and "Polymerization" Spells in your Deck, a Bujin that facilitates Xyz Summons, and Crystron Halqifibrax, a monster that can Summon a Tuner from your Main Deck and a Synchro Tuner from your Extra Deck!

Beyond the unprecedented arsenal of Link Monsters, you'll also find new cards for fans of the Yu-Gi-Oh! movies: Yu-Gi-Oh! The Dark Side of Dimensions and Yu-Gi-Oh! Bonds Beyond Time! New cards for Paradox's Malefic strategy and Aigami's Cubic Deck make their debut in Duel Overload, so Duelists who started building their Cubic Deck through Yu-Gi-Oh! The Dark Side of Dimensions: Movie Pack Secret Edition will have plenty to look forward to.

In addition to the 56 total new cards, the Duel Overload set has 44 returning cards from previous sets as well, bringing the total set size to 100 cards. These cards have been chosen to help Duelists to bolster their existing Decks or build new Decks that they might be missing a critical piece of. For example, Duelists interested in building Cyberse Decks like Marincess from Rising Rampage and Chaos Impact, Mathmech from Mystic Fighters, or @Ignister from Ignition Assault, can find the all-purpose wildcard, Cynet Mining.

Duel Overload has something for Duelists of every experience level and fans of every Yu-Gi-Oh! series, as well as cool surprises that we can't reveal quite yet! Don't miss out on this once-in-a-lifetime booster set!

 

Each Duel Overload box comes with:

6 Duel Overload booster packs, each with 5 Ultra Rare cards per pack
1 of 6 special oversized collectible cards

The complete Duel Overload booster set contains 100 cards.

#13 trial by trolley 

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In Trial by Trolley, one player acts as the Trolley Operator and must choose where to send a murderous, out of control, trolley. Every other player at the table plays cards and argues in order to convince the operator to spare their lives and condemn everyone on the other track to a gruesome death-by-trolley.

Each round, one player will act as the trolley conductor. This person will be the judge, and will choose which track the trolley will murder.

Each other player is divided evenly among teams, and each player(s) will have a role for the round.

To begin, one player will draw 3 angelic tracks, choose one to play to the table, and then randomly reveal a 2nd angelic track from the deck to add to the track. Another player will draw 3 demonic tracks, and choose to add one to the opposing teams track, attempting to sabotage them, and spare their own tracks. Finally, player(s) will draw track modifiers to place on any track card on the table. They can play on their own tracks, to sway the judge, or they may play on their opponents, to further sway the judge into murdering their opponent's track.

The judge will ponder this conundrum, and eventually decide to murder one track. The track that was spared is the winner for the round!

Play continues for a number of rounds pre-determined by the number of players at the table.

Players: 3-13

Age: 18+

Playtime: 30 min

#14 AZUL

Introduced by the Moors, azulejos (originally white and blue ceramic tiles) were fully embraced by the Portuguese when their king Manuel I, on a visit to the Alhambra palace in Southern Spain, was mesmerized by the stunning beauty of the Moorish decorative tiles. The king, awestruck by the interior beauty of the Alhambra, immediately ordered that his own palace in Portugal be decorated with similar wall tiles. As a tile-laying artist, you have been challenged to embellish the walls of the Royal Palace of Evora.

In the game Azul, players take turns drafting colored tiles from suppliers to their player board. Later in the round, players score points based on how they've placed their tiles to decorate the palace. Extra points are scored for specific patterns and completing sets; wasted supplies harm the player's score. The player with the most points at the end of the game wins.

Players: 2-4

Ages:+

Playtime: 30-45mins

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#15 Dungeons and Dragons - Legend of Drizzt Board Game

A cooperative game of adventure for 1-5 players set in the world of Dungeons & Dragons.

It is named after the book series by the same name recounting the adventures of the dark elf Drizzt Do'Urden and his friends.

Designed for 1-5 players, this boardgame features multiple scenarios, challenging quests, and cooperative game play. Players explore the game world, which is built during the game by laying out tiles, using ready-made player characters and encountering enemies with corresponding miniatures. Encounters are generated by drawing cards and resolved using a D20 die. All players win together, depending on the scenario, by escaping, saving others or overcoming a threat.

Players: 1-5

Ages: 12+

Playtime: 60mins

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#16 Dungeons and Dragons PLAYERS HANDBOOK

The Player’s Handbook is the essential reference for every Dungeons & Dragons roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more. It has everything a player needs to create heroic characters for the world’s greatest roleplaying game.

 

Features:

  • Use this book to create exciting characters from among the most iconic D&D races and classes.

  • Dungeons & Dragons immerses you in a world of adventure.

    • Explore ancient ruins and deadly dungeons.

    • Battle monsters while searching for legendary treasures.

    • Gain experience and power as you trek across uncharted lands with your companions.

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#17 hey that's my fish!

In Hey, That's My Fish!, players want to catch as many fish as possible with their waddle of penguins. Each turn, a player moves one penguin in a straight line over hex-shaped ice tiles with 1, 2 or 3 fish on them. The player then collects the hex from where the penguin started its movement from the table, thereby creating a gap which penguins can't cross on future turns. When a penguin can't move, it's removed from play with its owner claiming the tile on which it stands. The player who collects the most fish wins.

Players: 2-4

Age: 8+

Playtime: 20mins

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#18 TALISMAN

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Deep in the world of Talisman, players go on a journey to magical lands and endeavor to reclaim the Crown of Command. As a priestess, a wizard, a warrior or one of eleven other heroes, players battle, gain knowledge and power, and advance towards the Valley of Fire. But their path is perilous and first they must defeat the lurking guardians and obtain one of the legendary Talismans in order to pass through the Portal of Power. Monsters, traps, and dark magic await players on every step of the way.

 

Talisman – The Magical Quest Game is a family-friendly board game classic with roleplaying elements, which is as popular as ever in its 36th year since its first publication. 

Players: 2-6

Ages: 12+

Playtime: 90-115mins

#19 COUP

You are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all the other families, forcing them into exile. Only one family will survive...

 

In Coup, you want to be the last player with influence in the game, with influence being represented by face-down character cards in your playing area.

Players: 2-6

Age: 13+

Playtime: 15mins

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If you're not sure which game would be great for you, your pals or your family or you're looking for other suggestions, give Mick a call on 0405 544 857 from Tuesday-Saturday 11am-5pm!